A path tracer with CUDA - prt 4
Memory: CPU pointers -> GPU pointers!
A path tracer with CUDA - prt 3
Object handling avoiding polymorphism and a first render!
A path tracer with CUDA - prt 2
Ray generation and tile rendering.
A path tracer with CUDA - prt 1
First thoughts on how pixels will be grouped and rendered.
Interplay of Light
A little (and lazy) introduction to Physically Based Shading.